update audio player to properly use spritesheet

main
Gabriel 3 months ago
parent 30eecfe770
commit 27c1eca09e

@ -1,3 +1,99 @@
<script>
function audio_end(event){
p = event.target.parentElement;
if (!event.target.loop){
p.children[1].innerHTML=icons['play'];
}
}
function setup_display(event){
el = event.target.children[0];
el.style.display="flex";
console.log("Display audio")
}
function setup_audio_metadata(event) {
audio=event.target;
var seek = audio.parentElement.children[2];
seek.min = 0;
seek.max = audio.duration;
seek.value = audio.currentTime;
audio.parentElement.children[3].style.display="block";
audio.parentElement.children[5].children[0].innerHTML = "" + timeToText(audio.currentTime) + "/";
audio.parentElement.children[5].children[1].innerHTML = "" + timeToText(audio.duration);
}
function toggle_loop_audio(event) {
audio = event.target.parentElement.children[0];
audio.loop = !audio.loop;
if (audio.loop){
event.target.children[0].classList.add("spin");
}
else{
event.target.children[0].classList.remove("spin");
}
}
function update_audio_time(event) {
audio = event.target.parentElement.children[0];
audio.currentTime = event.target.value;
}
function toggle_play_audio(event) {
el = event.target;
audio = el.parentElement.children[0];
speed = el.parentElement.children[3].value;
audio.playbackRate = speed;
if (audio.paused) {
audio.play();
el.children[0].children[0].setAttribute("href","#pause");
}
else {
audio.pause();
el.children[0].children[0].setAttribute("href","#play")
}
}
function update_audio_speed(event) {
el = event.target;
audio = event.target.parentElement.children[0];
audio.playbackRate = el.value;
}
function timeToText(t) {
hours = 0;
minutes = 0;
seconds = 0;
if (t > 60 * 60) {
hours = Math.floor(t / 60 / 60);
t = t - hours * 60 * 60;
}
if (t > 60) {
minutes = Math.floor(t / 60);
t = t - minutes * 60
}
if (t > 1) {
seconds = Math.floor(t);
}
text = "";
if (hours > 0) {
text += hours + ":";
}
if (minutes > 0 || hours > 0) {
if (minutes == 0) {
minutes = "00"
}
if (minutes < 10) {
text += "0"
}
text += minutes + ":"
}
if (seconds == 0 && (minutes > 0 || hours > 0)) {
seconds = "00";
}
if (seconds < 10) {
text += "0";
}
text += seconds
return text;
}
</script>
<style>
.audio-player {
display: flex;
@ -7,8 +103,9 @@
width: 100%;
}
.audio-player>*{
height:fit-content;
padding:0.25rem;
margin:2px;
margin-right:5px;
margin-left:5px;
}
.audio-player p{
width: fit-content;
@ -62,16 +159,18 @@
animation:spin-icon 3s linear infinite;
}
</style>
<div class="media-container">
<div class="media-container" onload="setup_display(event)">
<div class="audio-player">
<audio onended="audio_end(event)" onloadedmetadata="setup_audio_metadata(event)" ontimeupdate="setup_audio_metadata(event)">
<source src='{{.Site.BaseURL}}{{.Get "src" }}'>
</audio>
<div class="icon" onclick="toggle_play_audio(event)">
<svg viewBox="0 0 120 120"><circle style="opacity:0.99;fill-opacity:0;stroke-width:6.4;stroke-dasharray:none;stroke-opacity:1" id="path2040" cx="60.062084" cy="62.077591" r="52.403164" /><path style="opacity:0.99;fill-opacity:1; stroke-width:4;stroke-dasharray:none;stroke-opacity:1" d="m 36.961917,29.902848 c 3.596357,-1.826163 63.333473,26.918008 63.449063,32.530093 0.1386,6.729203 -61.229407,35.615675 -63.254766,33.796117 -1.971501,-1.557746 -3.672784,-64.52183 -0.194297,-66.32621 z" id="path1060"> </svg>
<svg>
<use href="#play"></use>
</svg>
</div>
<input class="media-seek" type="range" onchange="update_audio_time(event)" value="0">
<select onchange="update_audio_speed(event)">
<select onchange="update_audio_speed(event)" style="display:none;">
<option value="1" selected>1x</option>
<option value="1.5">1.5x</option>
<option value="2">2x</option>
@ -82,98 +181,10 @@
</div>
<p><span class="audio-currentTime"></span><span class="audio-duration"></span></p>
<div class="icon" onclick="toggle_loop_audio(event)">
<svg viewBox="0 0 120 120" version="1.1"> <circle style="opacity:0.99;fill-opacity:0;stroke-width:6.4;stroke-dasharray:none;stroke-opacity:1" id="path2040" cx="60.062084" cy="62.077591" r="52.403164" /> <path style="opacity:0.99;fill-opacity:1;stroke-width:1.1;stroke-linecap:butt;stroke-linejoin:round;stroke-dasharray:none;stroke-opacity:1" d="M 49.086093,104.69797 53.85938,96.982017 C -0.70319734,64.562086 46.019709,40.176232 48.130402,38.442953 c 0,0 4.487934,4.354976 5.546329,5.309403 1.84557,1.664276 5.129158,-20.199369 5.129158,-20.199369 l -22.368136,0.483004 5.548034,5.713299 c 0,0 -56.905236,37.386495 7.100306,74.94868 z" id="path4435" /> <path style="opacity:0.99;fill-opacity:1;stroke-width:1.1;stroke-linecap:butt;stroke-linejoin:round;stroke-dasharray:none;stroke-opacity:1" d="m 72.493272,21.303543 -4.773287,7.715948 c 54.562575,32.419931 7.839671,56.805785 5.728978,58.539064 0,0 -4.487934,-4.354976 -5.546329,-5.309403 -1.845568,-1.664276 -5.129158,20.199368 -5.129158,20.199368 l 22.368136,-0.483 -5.548034,-5.713302 c 0,0 56.905242,-37.386495 -7.100306,-74.948675 z" id="path4435-7" /></svg>
<svg>
<use href="#loop"></use>
</svg>
</div>
<script src="/js/icons.js"></script>
<script>
function audio_end(event){
p = event.target.parentElement;
if (!event.target.loop){
p.children[1].innerHTML=icons['play'];
}
}
function setup_audio_metadata(event) {
audio = event.target;
var seek = audio.parentElement.children[2];
seek.min = 0;
seek.max = audio.duration;
seek.value = audio.currentTime;
audio.parentElement.children[5].children[0].innerHTML = "" + timeToText(audio.currentTime) + "/";
audio.parentElement.children[5].children[1].innerHTML = "" + timeToText(audio.duration);
}
function toggle_loop_audio(event) {
audio = event.target.parentElement.children[0];
audio.loop = !audio.loop;
if (audio.loop){
event.target.children[0].classList.add("spin");
}
else{
event.target.children[0].classList.remove("spin");
}
}
function update_audio_time(event) {
audio = event.target.parentElement.children[0];
audio.currentTime = event.target.value;
}
function toggle_play_audio(event) {
el = event.target;
audio = el.parentElement.children[0];
speed = el.parentElement.children[3].value;
audio.playbackRate = speed;
if (audio.paused) {
audio.play();
el.innerHTML = icons['pause'];
}
else {
audio.pause();
el.innerHTML = icons['play'];
}
}
function update_audio_speed(event) {
el = event.target;
audio = event.target.parentElement.children[0];
audio.playbackRate = el.value;
}
function timeToText(t) {
hours = 0;
minutes = 0;
seconds = 0;
if (t > 60 * 60) {
hours = Math.floor(t / 60 / 60);
t = t - hours * 60 * 60;
}
if (t > 60) {
minutes = Math.floor(t / 60);
t = t - minutes * 60
}
if (t > 1) {
seconds = Math.floor(t);
}
text = "";
if (hours > 0) {
text += hours + ":";
}
if (minutes > 0 || hours > 0) {
if (minutes == 0) {
minutes = "00"
}
if (minutes < 10) {
text += "0"
}
text += minutes + ":"
}
if (seconds == 0 && (minutes > 0 || hours > 0)) {
seconds = "00";
}
if (seconds < 10) {
text += "0";
}
text += seconds
return text;
}
</script>
</div>
<noscript>
<style>
@ -181,7 +192,7 @@
display: none;
}
</style>
<audio controls preload="false">
<audio controls preload="false" style="width:100%;min-width:40vw;">
<source src='{{.Site.BaseURL}}{{.Get "src" }}'>
</audio>
</noscript>

@ -1,6 +1,8 @@
# Shortcodes
My hugo shortcodes for all my themes
More work is needed for them to be portable!
Currently tehy rely on [this svg spritesheet](https://code.gabe.rocks/gabriel/freedom/raw/branch/main/layouts/partials/spritesheet.html)
## Themes
@ -42,3 +44,4 @@ Embeds a pdf
A video player with controls
(This needs improvements)

@ -64,7 +64,6 @@
width: 100vw;
}
</style>
<script src="/js/icons.js"></script>
<div class="video-container">
<div class="video-player">
<video preload="metadata" onclick="playthis(event)" onloadedmetadata="setup_video_metadata(event)"

@ -1,3 +1,5 @@
<h1> Was unable to get this to work </h1>
<p>Review needed</p>
<style>
#wtmedia{
width:100%;

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